An independent game studio building games for iOS, Steam, and PC.
What we're building
We work across several genres. Projects are at different stages, from prototypes to titles preparing for release.
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// mobile
Ambient simulation
Real-time animated environments, rendered on-device.
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// desktop
Puzzle games
Grid and tile puzzles with small rule sets and long solve chains.
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// pc + console
Arcade sports
Physics-driven arcade sports, built around ball handling and control.
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// live
Interactive streaming
Games driven by live stream events, where the audience provides input.
How we work
Design, code, and art are handled in-house. We work without a publisher.
Our games store their data on the player's device and run without a network connection. They contain no advertising and no analytics or tracking software.
Individual titles get their own pages here as they approach release, along with the support and privacy documentation each one requires.
> contact
hello@divordie.com